GM WHAT THE HECK

$10.00

10 in stock

SKU: 86527 Category: Tag:

Description

To win this game, you will need to read your opponents minds–when you figure out which card they are about to play you will have your chance to win. On each turn, players flip over a point card and compete to take it (if it is a positive number) or avoid it (if it is a negative number). The catch is that everyone starts with the same cards, so you will need to psyche out your opponents and play your cards carefully. But if you guess wrong and tie with another player, you both miss out. It is a game filled with highs . . . and lows.
  • A diabolically simple card game with plenty of strategy and bluffing, and just five rules
  • No waiting–players play their cards simultaneously
  • A German classic from famous inventor Alex Randolph
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  • 75 Player Cards
  • 15 Point Cards
  • Illustrated Instructions

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